Objective Set 3 - In You Must Go
Objective
Standard 5/1 stats, but a really strong ability. Yes, thats right, REALLY STRONG. Why? Because it makes all your Limited resource-generating enhancements free if played as the first enhancement. Welcome to the backup plan for making 5 resources turn 1 if you dont get a 2-producer from your objective deck. Also lets you toss out Lightsabers without locking up your resources and makes the cost of Trust in Your Feelings very managable. This Objective makes R2-D2 look like a 'more of the same', which is saying something, in my opinion.
Yoda
Another powerful Jedi character. You don't get a whole lot for 3 resources initially with only 2 damage capacity, 1 tactic icon, and an edge combat and blast icons. His innate trait makes him have the potential of being a real beating. Gaining an additional edge combat and blast icon for each enhancement can make him monstrous quickly. Shi-Cho and a Lightsaber makes him have 4 combat icons he can split amongst enemies in the battle and kill an objective by himself if he wins edge. The only issue with this you absolutely have to protect him once he gets an enhancement or two because he becomes a huge target, and his 2 capacity and no innate way to avoid Force Lightning doesn't help. Obviously, he works really well with A Hero's Journey because it provides two really powerful enhancments. And I havent even mentioned the 5 force icons or elite yet. Hes's also a force user, helping with Forgotten Heroes. He can be the biggest beating Jedi have if you can protect him. He will become stronger and stronger as Jedi get more enhancement variety. Personally I'd like to see a healing/shielding/preventative enhancement, or one that gives him targeted strike as thouse would make him nutty.
Believer in the Old Ways
Ahh the first of the 'Grizzy Bear' characters in Star wars. 2 for 2 damage capacity with a combat icon and an edge blast. This is as generic as the Star Wars LCG gets, you see this exact stat line in a lot of places. For Jedi, she gives you a needed blast icon, but is otherwise unimpressive.
Shi-Cho Training
I have mixed feelings about this enhancement, Really good for Yoda, as noted above, but no other Characters can really make much use out of it otherwise since it doesnt work with Targeted Strike. It has 2 force icons, which is really nice. Right now is really best to throw during edge or put on Yoda to make him a monster, and not much else. Hopefully, we will see more Jedi Characters that can make better use of it.
Dagobah Training Ground
Standard Limited recource. Nothing exciting to see here.
Counter-Stroke
Wow. Counter-Stroke is really nice and the reason you will always leave 1 Jedi resource open, even if you dont have it. Makes your opponent sweat, since it basically means all the most bomb Dark events will be cancelled against Jedi. Superlaser blast? Nope. Force Lightning? Forget it. There is no Escape? lolno. Early it will protect your fatties and late will protect the game state. Add on that it has 2 force icons, so can swing an edge batle if you absolutely have to and its up there with Jedi Mind Trick for best Jedi Event in Core.
As a Whole:
The second Objective Set that I think is mandatory if you are going mainly Jedi. The fact that this set has a way to have 5 resources turn 1, a resource, a potential fatty (or 5 in edge/force struggle), AND Counter-Stroke makes it way too good to pass up. On top of all that, the weakest card in the set has 2 force icons and it combos well with the first required set, and you really can't go wrong here. This set really covers Jedi in so many ways, you really cant avoid taking it.
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